Wave
1/8
Ingredients
---
Score
0
Brew potions to defend your lair!

Dark Brewer

You are the dungeon's alchemist. Brew potions to stop heroes from reaching your lair!

Heroes walk through 3 corridor slots. Potions trigger on contact but decay each wave.

Sulfur + Sulfur = Flame Flask (4 dmg)
Fungus + Fungus = Poison Mist (3 dmg + poison)
Sulfur + Crystal = Frost Trap (5 dmg)
Fungus + Crystal = Acid Bomb (6 dmg, fast decay)
Crystal + Crystal = Healing Ward (restores potions)