Sun
0
Score (min)
0
Moon
0
Round 1 / 20

Tidal Garden

Tap groups of 3+ matching tiles to clear them and score.

Warm tiles score Sun points. Cool tiles score Moon points.

Your score = min(Sun, Moon). Keep both factions balanced!

Adjacent tiles grow when you clear. Level 3 tiles burst and convert neighbors.

The queue above the grid shows upcoming tiles — plan your clears!

The leading faction decays each round.